Lamp Country

Lampcountryhex

The Lamp Country

The peculiar name of this province has a long story behind it. Many halfling and gnomish allies of the Avarine people were settled in this lush and pleasant countryside and the ElsoĆ­n line gave them self-rule, much like the Avarine colonies. Each town is self governing, answerable only for the Emperor’s coin and high crimes such as murder. The only other ordnance they must obey (other than road and bridge repair) is to hang lanterns along the lanes and highways at night and keep them lit. Thus, the Lamp Country. The taxes don’t actually go to the Emperor, either. In the Ninth Age the King of Miles granted the tax income of the Lamp Country to the Hierian Temple.

There is also a small concentration of elves in the Lamp Country; the towns of Sennon Hollow and Whitewood are both overwhelmingly elvish; Wood elves reside in Sennon Hollow and Wind Elves in Whitewood.

34. Southwy

35. Riefield

36. Crosswood

37. Forkwood

38-40. Not pictured on this map

41. Southgrove

42. Ridgewood

43. Northstair

44. Nigh

45. Whitton

46. Whitton Castle

47. Oakbarton

48. Flywater

49. Combgate

50. Sennon Hollow

51. Hilling

52. Whitewood

53. Hilstan

54. Saybury

55. Parthly

56. Waterport

57. Lanton

58. Greenstar Tower

59. Highwall

60. Old Hickory’s Orchard

61. Lonling

62. Vergely

63. Riverton

64. Midbrook

65. Greenfield

66. Bracwell

67. Bracken

68. Weston

69. Yeargate

70. Easthill

71. Greenhill

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Lamp Country

Abridged History of the 10th Age Idabrius